Student • Game Developer • Aspiring Level Designer
Hi, I'm Hassan.
I'm a student and game developer focused on level design, Unreal Engine, programming, and building interactive systems.
My goal is to build a career in game development by creating gameplay spaces and systems that are functional, memorable, and fun to explore.
CURRENT FOCUS
What I'm working on
Unreal Engine 5
Building gameplay systems, environments, and level design work in Unreal Engine.
Level Design
Learning how player flow, landmarks, atmosphere, and gameplay spaces work together.
Programming
Developing projects with Python, Django, HTML, CSS, and other technologies.
Team Development
Using Git and GitHub to manage project work, documentation, and collaboration.
FEATURED PROJECT
Thunder of Owari
An Unreal Engine 5 project focused on gameplay systems, level design, player movement, atmosphere, and environmental storytelling.
View ProjectABOUT
Building, learning, and creating
I enjoy learning how different parts of development connect, from level design and gameplay systems to programming, web development, teamwork, and technical problem solving.
Learn more about me →